Away3d: Salt flats Ferrari
3d Flash, Away3d code demos May 10th, 2008With Away3d 2.0, some interesting effects are now possible using a combination of tiled textures, ownCanvas objects and blendModes. Salt flats Ferrari demonstrates that you don’t necessarily have to raytrace a scene in order to get that reflective polished look, just use some texture mirroring trickery and a multiply blend mode!
The source for this demo also shows how a tiled texture can be transformed on the surface of an object to give the illusion of movement without having to worry about nasty clipping planes. Could be a game in this somewhere… although for authenticity, I may have to swap the F360 for a Lotus Esprit











May 11th, 2008 at 1:43 pm
Nice demo Rob, however your wikipedia link sent me on a 10 minute surf into my childhood gaming: Lotus Turbo Challgente lead me to OutRun and then to Space harrier. Damn distracting time warps
May 11th, 2008 at 3:09 pm
haha – yeah but i’m sure it was a fun interlude. Nostalgia aint what it used to be…
February 20th, 2009 at 1:37 pm
hi im trying to make a button that changes the sky, i make the sky.material = new BitmapMaterial(Cast.bitmap(“insert you material here”));, but when i see the reflexion of the picture, or i try to get to the original, sky.material = new BitmapMaterial(Cast.bitmap(Sky)); it shows me the image like, zoom?, anyway can u help me out telling me what im doing wrong?
August 11th, 2009 at 7:49 am
Hi! First: congratulations and thanks! I´m new in Flash but, as a teacher, I believe 3D in Flash can be very useful for learning. My doubt may be ridiculous, but I swear I’ve tried. Please help me: I just wanna import a OBJ file to Away3D and apply a wireframe material, no faces, just wire. I can add a bitmap material, I can create a UV map, but I can´t define a wireframe material to an OBJ loader. The wireframematerial has no effect.
Twice, I like to say thanks. And sorry about my bad english.
August 11th, 2009 at 9:04 am
Hey Etao
i would direct any questions you have about using the engine to our mailing list, a lot more people are on hand to give answers!
http://groups.google.com/group/away3d-dev
your problem doesn’t sound too bad, but a code example would help clarify what you are doing, and where you are going wrong.
November 29th, 2010 at 3:54 pm
An awesome example of Away3D, thanks!